Jul 26, 2011

15 Million Summoners

Lucas Sullivan for PC Gamer:

Riot Games CEO Brandon Beck chalks the game’s success to the ever-enthusiastic community. “We’re most proud of the numbers that show just how many players are truly engrossed in the League of Legends experience,” says Beck. “[The community’s] loving League of Legends even when they’re not playing it—hundreds of thousands of people tuned in for our Season One Qualifiers, for instance. We’re very grateful to the League of Legends fans that have made us one of the most popular PC games today.”

The League of Legends community is by far the best gaming community I’ve ever been a part of, and I’m really proud that so many people can call themselves summoners.

Jul 1, 2011

Killing your babies: GDiP on hold

There’s a phrase people use for editing video called “killing your babies”. It means, there’s a shot you really love, and you want to hold onto it for as long as possible, but it really needs to go to make the edit better. So, you cut it — you kill your baby — and it actually makes the whole scene better overall.

About a month ago, I started my new job as a Community Assistant at Riot Games. It’s by far the coolest job I’ve ever had. If you’ve ever had any interaction with the Riot Games Commmunity team, you know these guys are passionate, and that passion is infectious. And time consuming,

GDiP is my baby. I want to keep it alive, but as my schedule stands, it’s not something I can devote enough time to and 1) stay sane, and 2) make it as good as I want it to be.

To make sure I’m really giving my all to the League of Legends community, I’m putting GDiP on hold for now. I want to bring it back eventually — that progress bar won’t fill itself — but only when I’m sure it can fit in around LoL, which has some of the most passionate players I’ve ever met, and they deserve my best.

Jun 21, 2011
The golden ratio in Apple’s iCloud logo.

Details matter.

[ via John Gruber and Takamesa ]

The golden ratio in Apple’s iCloud logo.

Details matter.

[ via John Gruber and Takamesa ]

(Source: alanvanroemburg)

Jun 14, 2011

Ben Kuchera: Duke Nukem Forever ‘rampantly offensive’

Ben nails it again, for Ars Technica:

Every time I put the controller down, I felt the need to rub my hands on my jeans as if the game were making me physically dirty. It’s like watching your uncle tell racist jokes at Thanksgiving and praying someone has the guts to tell him to cut it out, but this time it’s interactive—and you’re the uncle.

Jun 11, 2011
EVE 2.0. Your world just got owned.

EVE 2.0. Your world just got owned.

(via deviantart)

Jun 11, 2011

Long overdue post

I haven’t actually linked to anything or posted any real new content since June 3rd. That’s because starting May 27th, I joined up with Riot Games as a Community Assistant on the free-to-play MOBA game League of Legends, which is one of the most addicting and awesome games ever made.

It’s incredible. Riot is the best company in the world. But since it’s also incredibly time consuming, it means I’ll be posting much less often than I’d like.

I plan to keep doing GDiP and I want to try to link to one cool article every day. Try is the operative word. There are tons of great things to read out there, but finding them and culling out the great from the good takes time. So, if you see a slump in posts over the next few weeks, don’t worry; it’ll ramp up soon once I get into the swing of things.

If you want to follow my activities at Riot more closely, I’ve changed my Twitter handle to @RiotMontag where I’ll be posting more about some of the awesome stuff coming from Riot. You can also find me randomly posting things on the forums.

Next week, we’re going to Dreamhack, and it’s going to be an awesome time to be a LoL player. Make sure you follow the other cool people at Riot: @RiotPendragon, @RiotTamat, and @RiotNikasaur. You’ll be seeing some cool stuff from them in the coming week as well.

Jun 7, 2011
[Flash 9 is required to listen to audio.]

30 seconds at E3

Jun 3, 2011

GDiP02: Gardner

Moldcraft marches forward! A change to the growth mechanic makes a big difference in feeling of progress, but the playtest reveals a lot of weaknesses. Discussion of Discovery versus Invention. There also may or may not be cake.

Jun 2, 2011

Let's talk Elite

Leigh Alexander:

I see the Call of Duty franchise as programming, as on television. Elite seems to hint at the end of discrete, solitary box products and promise something socially persistent, pervasive. I picture people buying T-shirts with pictures of their clan logo on it, or something.

Spot on. Call of Duty is just another platform. Elite is a step toward making it sustainable long-term.

Jun 1, 2011

Mapping chaos

Ideas are chaotic, so the way we record them should reflect that. I’m a highly visual thinker, and I’ve found writing linear while I’m on the phone or in a meeting just doesn’t cut it. By nature, linear notes get in the way of each other. If you start a new topic, going back to the old one requires writing in the margins or finding empty spaces between lines. It’s sloppy, ugly, and difficult to parse later, and I can hardly remember how any of it relates to each other.

If this sounds like a description of your notes and you suspect you might be more of a visual thinker, I’d recommend giving mind-mapping a try. It’s free form, easy to jump around, and engages multiple parts of your brain simultaneously for far better retention. That’s the productivity argument. The fun argument: you get to doodle in a meeting, with an excuse! Check out Brad Isaac’s cool Lifehacker article on some tips on how to get started mind mapping along with some options for organizing — or not organizing — your ideas. But keep in mind, there’s really no “right way” to mind map. You just do whatever will make your own quirky little brain recall some idea or relationship later.

If you’re into iPad apps, iThoughts HD is an awesome mind mapping tool that I use all the time for brainstorming. It also imports and exports OPML — the outline lingua Franca — so you can pull in outlines from linear outliners for free-form editing or push your mind map into a more traditional outlining program.

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