Nov 10, 2011

Appreciate the bullet points

Nick Cowen reviewing Skyrim for VideoGamer.com:

The talent-trees themselves are represented by swirling star constellations in the heavens above Skyrim and are both beautiful to look at and easy to navigate. That latter quality is, fortunately, shared by all of the game’s menus and while it may sound like a bulletpoint on a factsheet to praise the menu system, Bethesda really do deserve some credit for its work in this respect. Given the volume of abilities, attacks and information players need to have readily available to them in the game, a poor menu system could have easily turned Skyrim into a chore.

Menus have the potential to destroy the immersive qualities of games like Skyrim. Other games will sometimes take the nuclear option, erase menus entirely, and replace them with skeumorphic oddities such as walking around a room full of costumes to try on outfits, like in Fable. Really high quality titles take the time to craft masterpieces that conveniently double as selection tools.

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